Gray Crawford
Interaction designer and artist working across generative media, spatial interfaces, simulated physics, sound, and live visuals.
2026
Luma Agents Luma AI — March A multimodal creative workspace for developing work from brief through delivery.
Neophon South Park Commons Demo Night — February 12
Generating New Sounds with Neophon Demos & Chill #15, San Francisco
Neophon — Code with Claude Anthropic, San Francisco — May 6–7 Live performance alongside Kyt’s Sleepwalker Realtime.
Arca C2C Festival, New York — May 8
Moritz von Oswald & Azu Tiwaline Parameter, Gray Area, San Francisco — May 14 Joint visuals with Subset.
Ray3.2 Luma AI — June 9 Modify, multi-keyframe direction, and frame-level creative control.
Timeline Luma AI
2025
Ray2 Luma AI — January 15
Latent Space Image Variation TIAT #10, Internet Archive, San Francisco — February 23 Live AI image and video manipulation.
Modify Video Luma AI — June
Arca Palomosa Festival, Montréal — September 6
Ray3 Luma AI — September 18
Arca Portola Festival, San Francisco — September 21
Arca Heineken No Lineup Festival, Fábrica de Impressões, São Paulo — October 25
Hesaitix Recombinant Festival, Gray Area, San Francisco — December 5
2024
Dream Machine Luma AI — June
Envisioning Generative OSs Demos & Chill #7, San Francisco
New Behaviors San Francisco — October 1
Optia — Hexcode Halloween Algorave Gray Area, San Francisco — October 31
Optia — HydeFM × The Lab The Lab, San Francisco — November 8 With Croatian Amor and ZZ/Elias.
Dream Machine Canvas Luma AI — November 20
Arca Live Night, CAP UCLA, Los Angeles — December 7
2023
Superwide Interfaces Demos & Chill #1, San Francisco
Growing Branches through Latent Space Show & Tell: AI & Design — March 25
Superwide Interfaces 2 Demos & Chill #5, San Francisco
Wide Views TIAT #2, San Francisco
Waft Locomotion Ultraleap Velocity-based hand locomotion for spatial computing.
Altar Ego Wilson Zhao, kk.Shucko, and others
Interaction Design Engineer Ultraleap 2019–2023 Spatial interaction prototyping in Tracking and Interaction R&D.
2022
Optia — Hexcode Halloween Algorave Gray Area, San Francisco — October 27
Throw Your Phone in a Lake 2 With Clearcast and others, San Francisco
2019
Xoromancy With Aman Tiwari, FRAME Gallery, Carnegie Mellon University — February 22–24
Xoromancy — Live Ideas New York Live Arts — May 8–22
Xoromancy: Image Creation via Gestural Control of High-Dimensional Spaces IEEE Games, Entertainment & Media, Yale University — June 19–22
Filament Oculus Connect 6, San Jose — September A virtual-reality granular particle instrument and composition.
Filament Audiovisual group show, San Francisco — December
MDes in Design for Interactions Carnegie Mellon University Developing Embodied Familiarity with Hyperphysical Phenomena.
2018
PROP → Mach 1 SubSurface, Brady’s Bend limestone mine, Pennsylvania — December 1 Sound propagation synchronized with a tunnel-length chain of lights.
STRATA Virtual-reality cloth-physics instrument and composition.
AR Design Prototyping Intern NASA Jet Propulsion Laboratory Bimanual, hand-anchored interfaces for ProtoSpace; Leap Motion hand tracking for HoloLens.
Earlier
MA in Design for Interactions Carnegie Mellon University 2016–2017
BA in Liberal Arts St. John’s College, Santa Fe 2011–2015